Privacy notice
Last updated: August 27, 2026
Goblinly is built for learning without requiring a child to hand over their identity. This notice explains the small amount of pseudonymous game data the service uses and what happens when a player submits a homework question.
Identifying information we do not ask for
Goblinly does not ask players for a name, email address, photo, birthday, phone number, home address, or precise location. We do not use advertising trackers or build profiles for advertising. Please do not put personal or confidential information into a homework question, group name, or group description.
Pseudonymous game data we store
To keep the game working, Goblinly assigns random technical identifiers and generated goblin names. We store game progress such as XP, streaks, avatar choices, unlocked goblins, passkey public-credential information, and group membership. A facilitator may create a shared challenge. For each learner, we keep only compact results such as completion, XP, and whether each thinking step was correct. We do not add a learner's private free-play questions to a group report. Facilitators may voluntarily provide a role, organization, grade range, country, and a short explanation; this is not requested from student players. Pseudonymous nicknames, avatars, levels, and scores can appear on public or private leaderboards.
Homework questions and OpenAI
Before a homework question, group name, group description, or facilitator form is accepted, Goblinly may send that text to OpenAI's moderation API to check for harmful material. Starting a mission sends the homework question to the OpenAI API and stores the question and generated answer while the round is active. A shared group challenge keeps the facilitator's published question until the challenge or group is deleted. Completed individual rounds are deleted after scoring. Our generation requests use store=false. OpenAI states that API data is not used to train or improve its models unless the customer opts in; we have not opted in. OpenAI may retain API content in abuse-monitoring logs for a limited period under its data policy.
Read OpenAI’s current API data-controls documentation
How we use and share data
We use pseudonymous game data only to operate Goblinly, restore progress, authenticate passkeys, run groups and leaderboards, prevent misuse, and troubleshoot the service. We do not sell it, share it with advertisers, or use homework questions to train our own AI models. Service providers may process limited data only to provide infrastructure and AI generation.
Questions and choices
Parents, guardians, educators, and players may contact us to ask about privacy or request deletion of a Goblinly profile. Because we do not collect an email address or real name, we may need the relevant passkey or technical account information to identify the correct record. Contact us at: hello@educationfutures.com.
Goblinly is designed around data minimization: collect no identity we do not need, keep gameplay pseudonymous, and explain the limited processing that makes the game possible.